Key changes vs upstream tawnkramer/sdsandbox: - Car.cs: per-wheel OverlapSphere barrier detection, CCD mode - TcpCarHandler.cs: regen_road with RoadBuilder+PathManager fallback, set_ai_text overlay, BrakeOnUpdate support - PathManager.cs: self-intersection fix with XZ segment retry loop - RoadBuilder.cs: BoxCollider per segment, showBarrierMeshes flag - MapOverlay.cs: minimap refresh on road node position change Unity version: 6000.4.4f1 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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| .. | ||
| cone | ||
| light | ||
| randassets | ||
| IWaitCarPath.cs | ||
| IWaitCarPath.cs.meta | ||
| SpinningPlatform.cs | ||
| SpinningPlatform.cs.meta | ||
| cone.meta | ||
| light.meta | ||
| randassets.meta | ||