1 line
688 B
C#
Executable File
1 line
688 B
C#
Executable File
using UnityEngine;
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public static class CameraHelper
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{
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public static byte[] CaptureFrame(Camera camera)
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{
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RenderTexture targetTexture = camera.targetTexture;
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RenderTexture.active = targetTexture;
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Texture2D texture2D = new Texture2D(targetTexture.width, targetTexture.height, TextureFormat.RGB24, false);
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texture2D.ReadPixels(new Rect(0, 0, targetTexture.width, targetTexture.height), 0, 0);
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texture2D.Apply();
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byte[] image = texture2D.EncodeToJPG();
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//byte[] image = texture2D.EncodeToPNG();
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//byte[] image = texture2D.GetRawTextureData();
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Object.DestroyImmediate(texture2D); // Required to prevent leaking the texture
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return image;
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}
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}
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