sdsandbox-rl-scripts/Scripts/SandboxClient.cs

23 lines
482 B
C#
Executable File

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(tk.TcpClient))]
public class SandboxClient : MonoBehaviour
{
tk.TcpClient _client = null;
public void Awake()
{
_client = GetComponent<tk.TcpClient>();
_client.onDataRecvCB += new tk.TcpClient.OnDataRecv(OnRecvData);
}
public void OnRecvData(byte[] data)
{
/// echo client...
_client.SendDataToPeers(data);
}
}