sdsandbox-rl-scripts/Scripts/GlobalStateWatcher.cs

24 lines
506 B
C#
Executable File

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GlobalStateWatcher : MonoBehaviour {
public GameObject menuObj;
public GameObject networkObj;
// Use this for initialization
void Start () {
/*
if (GlobalState.bAutoHideSceneMenu && menuObj != null)
menuObj.SetActive(false);
if (GlobalState.bAutoConnectToWebSocket && networkObj != null)
networkObj.SetActive(true);
*/
}
}