fix: exp14 finetune eval uses make_env_base (runtime throttle floor) instead of removed make_env

This commit is contained in:
Paul Huliganga 2026-04-19 20:30:51 -04:00
parent 6c5623e881
commit f3c89116ee
1 changed files with 2 additions and 1 deletions

View File

@ -127,7 +127,8 @@ def make_env_base(base_throttle=0.2, throttle_floor=None):
from stable_baselines3.common.utils import set_random_seed from stable_baselines3.common.utils import set_random_seed
def evaluate_model(model, throttle_min, sets=EVAL_EPISODES): def evaluate_model(model, throttle_min, sets=EVAL_EPISODES):
env = VecTransposeImage(DummyVecEnv([make_env(throttle_min)])) # Keep base action space at 0.2 and optionally enforce a runtime floor.
env = VecTransposeImage(DummyVecEnv([make_env_base(0.2, throttle_floor=throttle_min)]))
results = [] results = []
for s in range(sets): for s in range(sets):
obs = env.reset() obs = env.reset()