sdsandbox-rl-scripts/Scripts/challenges/SpinningPlatform.cs

23 lines
385 B
C#
Executable File

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(Rigidbody))]
public class SpinningPlatform : MonoBehaviour
{
public float speed = 1;
private Rigidbody rb;
void Start()
{
rb = GetComponent<Rigidbody>();
}
public void Update()
{
rb.angularVelocity = Vector3.up * speed;
}
}