sdsandbox-rl-scripts/Scripts/Editor/ConeChallengeEditor.cs

19 lines
390 B
C#
Executable File

using UnityEngine;
using UnityEditor;
using System;
[CustomEditor(typeof(ConeChallenge))]
public class ConeChallengeEditor : Editor
{
public override void OnInspectorGUI()
{
DrawDefaultInspector();
ConeChallenge challenge = (ConeChallenge)target;
if (GUILayout.Button("Reset Challenge"))
{
challenge.ResetChallenge();
}
}
}