using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class PID_UI : MonoBehaviour { public PIDController pid; public Logger logger; public Text maxSpeedText; public Text P_Term; public Text D_Term; public Text steerMax; public Slider SpeedSlider; public Slider PropSlider; public Slider DiffSlider; public Slider steerMaxSlider; void Start() { } public void OnEnable() { steerMaxSlider.interactable = !logger.isActiveAndEnabled; if (pid.car != null) { steerMaxSlider.value = pid.car.GetMaxSteering(); OnSteerMaxChanged(steerMaxSlider.value); } SpeedSlider.value = pid.maxSpeed; } public void OnMaxSpeedChanged(float val) { maxSpeedText.text = "Max Speed: " + val; pid.maxSpeed = val; } public void OnPTermChanged(float val) { P_Term.text = "Prop: " + val; } public void OnDTermChanged(float val) { D_Term.text = "Diff: " + val; } public void OnSteerMaxChanged(float val) { val = steerMaxSlider.value; steerMax.text = "Steer Max: " + val; } }