donkeycar-rl-autoresearch/agent/experiments/exp27_random_roads.py

283 lines
9.5 KiB
Python

"""
Exp 27: Fresh weights, truly random roads, variable throttle.
Changes from exp26:
1. Fresh weights (no warm start) — exp26 peaked at 20k/300k then regressed.
2. Random roads: regen_road TCP message with random seed each checkpoint.
No close+reconnect (which was silently generating seed=2 road every time).
3. Variable throttle: N_THROTTLE=3 → bins [0.2, 0.5, 1.0] after ThrottleClampWrapper.
4. BrakeOnUpdateCallback: sends zero control before PPO gradient updates,
preventing car from drifting into barriers during the ~5-15s CPU update pause.
5. Tighter CTE termination: 2.0m / 0.5s (was 3.0m / 1.0s).
6. Higher entropy: ent_coef=0.05 to prevent premature policy collapse.
7. Smaller n_steps=1024: shorter rollout → shorter gradient update pause.
8. set_ai_text: pushes training stats to sim overlay each checkpoint.
9. 500k total steps — more budget for fresh weights to learn variable throttle.
"""
import os
import sys
import time
import random
from datetime import datetime
sys.path.insert(0, '/home/paulh/projects/donkeycar-rl-autoresearch/agent')
_SAVE_DIR = '/home/paulh/projects/donkeycar-rl-autoresearch/agent/models/exp27-random-roads'
_PIDFILE = os.path.join(_SAVE_DIR, 'current.pid')
os.makedirs(_SAVE_DIR, exist_ok=True)
if os.path.exists(_PIDFILE):
try:
_old = int(open(_PIDFILE).read().strip())
if _old != os.getpid():
import signal
os.kill(_old, 0)
print(f'[exp27] Another instance already running (PID {_old}). Exiting.', flush=True)
sys.exit(1)
except (OSError, ValueError):
pass
import gymnasium as gym
import numpy as np
from stable_baselines3 import PPO
from stable_baselines3.common.vec_env import DummyVecEnv, VecTransposeImage
from stable_baselines3.common.callbacks import BaseCallback
from discretize_action import DiscretizedActionWrapper
from donkeycar_sb3_runner import ThrottleClampWrapper
from multitrack_runner import StuckTerminationWrapper
from reward_wrapper import SpeedRewardWrapper
HOST = 'localhost'
PORT = 9091
TRACK_ID = 'donkey-generated-roads-v0'
THROTTLE_MIN = 0.2
LR = 0.0003
ENT_COEF = 0.05
N_STEPS = 1024 # smaller rollout → shorter gradient-update pause
TOTAL_STEPS = 500_000
CHECKPOINT_EVERY = 10_000
REGEN_WAIT = 3.0 # seconds after regen_road before reset
N_STEER = 7
N_THROTTLE = 3 # throttle bins [0.0,0.5,1.0] → after ThrottleClampWrapper: [0.2,0.5,1.0]
MAX_STUCK_SECONDS = 5.0
MAX_EPISODE_SECONDS = 30.0
LOW_SPEED_THRESHOLD = 1.0
MAX_LOW_SPEED_SECONDS = 1.5
MAX_CTE_TERMINATION = 2.0 # tighter than exp26 (3.0m)
MAX_HIGH_CTE_SECONDS = 0.5 # tighter than exp26 (1.0s)
EFFICIENCY_WINDOW = 30
MIN_EFFICIENCY = 0.15
MAX_CTE = 8.0
MIN_LAP_TIME = 12.0
PROGRESS_PATIENCE = 100
import logging
_log_ts = datetime.now().strftime('%Y-%m-%d_%H%M%S')
_log_path = os.path.join(_SAVE_DIR, f'run_{_log_ts}_random_roads.log')
_fh = logging.FileHandler(_log_path)
_fh.setFormatter(logging.Formatter('%(message)s'))
_sh = logging.StreamHandler(sys.stdout)
_sh.setFormatter(logging.Formatter('%(message)s'))
file_log = logging.getLogger('exp27')
file_log.setLevel(logging.INFO)
file_log.propagate = False
file_log.addHandler(_fh)
file_log.addHandler(_sh)
def flog(msg):
ts = datetime.now().strftime('%H:%M:%S')
file_log.info(f'[{ts}] {msg}')
def make_env():
def _init():
raw = gym.make(TRACK_ID, conf={'host': HOST, 'port': PORT})
env = ThrottleClampWrapper(raw, throttle_min=THROTTLE_MIN)
env = DiscretizedActionWrapper(env, n_steer=N_STEER, n_throttle=N_THROTTLE)
env = StuckTerminationWrapper(
env,
stuck_steps=40,
min_displacement=0.5,
max_stuck_seconds=MAX_STUCK_SECONDS,
max_episode_seconds=MAX_EPISODE_SECONDS,
low_speed_threshold=LOW_SPEED_THRESHOLD,
max_low_speed_seconds=MAX_LOW_SPEED_SECONDS,
max_cte=MAX_CTE_TERMINATION,
max_high_cte_seconds=MAX_HIGH_CTE_SECONDS,
)
env = SpeedRewardWrapper(
env,
window_size=EFFICIENCY_WINDOW,
min_efficiency=MIN_EFFICIENCY,
max_cte=MAX_CTE,
min_lap_time=MIN_LAP_TIME,
progress_patience=PROGRESS_PATIENCE,
)
return env
return _init
def get_handler(vec_env):
return vec_env.venv.envs[0].unwrapped.viewer.handler
def regen_road(vec_env, seed):
msg = {
'msg_type': 'regen_road',
'road_style': '0',
'rand_seed': str(seed),
'turn_increment': '0.0',
}
get_handler(vec_env).queue_message(msg)
time.sleep(REGEN_WAIT)
def set_ai_text(vec_env, text):
try:
get_handler(vec_env).queue_message({'msg_type': 'set_ai_text', 'text': text})
except Exception:
pass
class BrakeOnUpdateCallback(BaseCallback):
"""
Sends zero-throttle control to sim before PPO gradient updates begin.
on_rollout_end() fires after n_steps rollouts are collected, right before
PPO starts gradient updates (which can take 5-15s on CPU). Without this,
the sim holds the last action → car drifts into barriers during the pause.
"""
def __init__(self, vec_env):
super().__init__(verbose=0)
self._vec_env = vec_env
def _on_rollout_end(self):
try:
get_handler(self._vec_env).queue_message({
'msg_type': 'control',
'steering': '0.0',
'throttle': '0.0',
'brake': '0.0',
})
except Exception:
pass
def _on_step(self):
return True
flog('=' * 60)
flog('Exp 27: fresh weights | truly random roads | variable throttle')
flog(f' Sim: {HOST}:{PORT}{TRACK_ID}')
flog(f' Steering: {N_STEER} bins | Throttle: {N_THROTTLE} bins → [0.2, 0.5, 1.0]')
flog(f' LR={LR}, ent_coef={ENT_COEF}, n_steps={N_STEPS}')
flog(f' Total={TOTAL_STEPS:,} steps, checkpoint every {CHECKPOINT_EVERY:,}')
flog(f' CTE term: >{MAX_CTE_TERMINATION}m for >{MAX_HIGH_CTE_SECONDS}s')
flog(f' Speed term: <{LOW_SPEED_THRESHOLD} for >{MAX_LOW_SPEED_SECONDS}s')
flog(f' Episode cap: {MAX_EPISODE_SECONDS}s | Road regen: random seed each checkpoint')
flog(f' BrakeOnUpdateCallback: enabled')
flog('=' * 60)
flog('Connecting to sim...')
env = DummyVecEnv([make_env()])
env = VecTransposeImage(env)
flog(f' Connected. obs={env.observation_space.shape}, action={env.action_space}')
first_seed = random.randint(0, 100000)
flog(f' Initial road regen (seed={first_seed})...')
regen_road(env, first_seed)
flog(' Road ready.')
flog('Creating fresh PPO model (no warm start)...')
model = PPO(
'CnnPolicy',
env,
learning_rate=LR,
n_steps=N_STEPS,
ent_coef=ENT_COEF,
device='cpu',
verbose=1,
)
flog(f' Model created. Action space: {env.action_space.n} discrete actions')
with open(_PIDFILE, 'w') as f:
f.write(str(os.getpid()))
flog(f'Exp 27 started — PID {os.getpid()}')
flog(f'Log: {_log_path}')
best_total_steps = float('-inf')
best_total_reward = float('-inf')
steps_done = 0
best_model_path = os.path.join(_SAVE_DIR, 'best_model.zip')
brake_cb = BrakeOnUpdateCallback(env)
current_seed = first_seed
while steps_done < TOTAL_STEPS:
seg_steps = min(CHECKPOINT_EVERY, TOTAL_STEPS - steps_done)
model.learn(total_timesteps=seg_steps, reset_num_timesteps=False, callback=brake_cb)
steps_done += seg_steps
ckpt = os.path.join(_SAVE_DIR, f'checkpoint_{steps_done:07d}')
model.save(ckpt)
model.save(os.path.join(_SAVE_DIR, 'model'))
flog(f'[{steps_done:,}/{TOTAL_STEPS:,}] Checkpoint saved')
current_seed = random.randint(0, 100000)
flog(f' Regenerating road (seed={current_seed})...')
regen_road(env, current_seed)
flog(' Road ready.')
try:
obs = env.reset()
ep_rewards = np.zeros(env.num_envs)
ep_steps = np.zeros(env.num_envs)
done_mask = np.zeros(env.num_envs, dtype=bool)
for _ in range(2000):
action, _ = model.predict(obs, deterministic=True)
obs, rewards, dones, infos = env.step(action)
for i in range(env.num_envs):
if not done_mask[i]:
ep_rewards[i] += rewards[i]
ep_steps[i] += 1
if dones[i]:
done_mask[i] = True
if done_mask.all():
break
total_steps_eval = int(ep_steps[0])
total_reward_eval = float(ep_rewards[0])
status = '' if total_steps_eval >= 2000 else f'❌@{total_steps_eval}'
flog(f' Eval (seed={current_seed}): {total_reward_eval:.1f}r/{total_steps_eval}s {status}')
overlay = (f'Exp27 {steps_done//1000:3d}k/{TOTAL_STEPS//1000}k\n'
f'R:{total_reward_eval:6.1f} Seed:{current_seed} {status}')
set_ai_text(env, overlay)
if (total_steps_eval > best_total_steps
or (total_steps_eval == best_total_steps
and total_reward_eval > best_total_reward)):
best_total_steps = total_steps_eval
best_total_reward = total_reward_eval
model.save(best_model_path)
flog(f' NEW BEST: steps={best_total_steps} reward={best_total_reward:.1f}')
except Exception as e:
flog(f' Eval error: {e}')
env.close()
flog('=' * 60)
flog('Exp 27 complete.')
flog(f'Best model: {best_model_path}')
flog(f'Best eval: steps={best_total_steps} reward={best_total_reward:.1f}')
flog('=' * 60)